 Rank: Administration Groups: Administration
Joined: 4/9/2008 Posts: 80 Points: 17 Location: SocketCoder.Com
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Our Free Open Source RTP VOIP Libray:The Project Link: http://www.socketcoder.com/ArticleFile.aspx?index=2&ArticleID=64The sourceforge Hosted Link: https://sourceforge.net/projects/rtpvoiplib/R.0.1: 1- RTP/UDP Unicasting Voice Transmission 2- RTP/UDP Multicasting Voice Transmission 3- RTP/UDP Client/Server Using Our new Reflector service (Unicast-->Talker to Server and Multicast--> Server to Clients) 4- Managed Methods to use DirectSound & RTP easly 5- PCM to G.711 Encoding
Visit our blog http://socketcoder.blogspot.com
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 Rank: Administration Groups: Administration
Joined: 4/9/2008 Posts: 80 Points: 17 Location: SocketCoder.Com
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Our R0.2 has been released: R0.2 Update: - Add Reflector Server For UDP - Fixed Infinity sending bug in Reflector Server For RTP - Fixed JoinRTPSession CNAME Conflict http://www.socketcoder.com/ArticleFile.aspx?index=2&ArticleID=64
Visit our blog http://socketcoder.blogspot.com
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Rank: Newbie Groups: Member
Joined: 2/25/2010 Posts: 2 Points: 6 Location: Indonesia
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Hi Fadil,
I just try voip library version 2, i think this good library but still got problem, like noise and more bandwidth consumtion, i have try on my LAN with 3 participants with multicast methode.
can you fixed to reduce bandwidth consumtion?
and another question about streamcoder SDK, as your advice for member in this forum, ihave trouble when send audio or video to multiple PC, when 1 or more client died suddenly, my application stop working because i get messages error "Network Unreachable", can you give advice howto detect client is still alive or not before send audio or video, but not reduce performance (Speed)
Tazkiyah Arrosyidah.
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 Rank: Administration Groups: Administration
Joined: 4/9/2008 Posts: 80 Points: 17 Location: SocketCoder.Com
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the problem in the Version 0.2 is from the G.711 codec, so you need to use another codec like GSM or Speex to reduce the bandwidth, anyway iam working on the version 0.3 to fix this problem. for your other question, you should send a message to the server if the client want to disconnect so you can remove him from the connected clients list on the server side.
Visit our blog http://socketcoder.blogspot.com
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